Thursday
Jul022009
THE BURROWERS
Jerad S Marantz --
Thursday, July 2, 2009 at 1:06 AM Here are a bunch of designs I did for a pretty fun horror flick, "The Burrowers" that came out on DVD recently. I did these concepts a long time ago at Almost Human FX. 

11 Comments --
Reader Comments (11)
loving the anatomy around the serratus anterior.
great as always!
solid design as always coming from you Jerad :)
Awesome design, Jerad. One of my favorite designs yet posted on this blog, actually. It's cool how typical tetrapod hindlimb anatomy has been modified into a more cricket-like form in this creature.
Gorgeous! [ *Checks NETFLIX for availability* ]
Amazing work. Truly terrifying as well. I would not want to run into that. I love that small study of the hands on the second page.
Yep, that's just awesome. Great to see the multiple views of it too, thanks for posting!
I picked up Fangoria because of the creature sculpture for this movie. Really cool to see the concept and know it was you all along that did the design. Very nice!
I didn't know it was Featured in Fangoria. Where there any sketches?
I watched the film yesterday! I was just shocked at the high caliber of writing, acting, editing, directing, and so on -- The realism and intelligence was damn refreshing, and I hope we see more from this group. The final demise of the creatures seemed like a lazily far-fetched and hackneyed affair, especially in the face of such an otherwise thoughtfully considered world, but oh well - thas okay. My expectations about the writing were so low going into this, that the high quality of it just continued to floor me over and over again.
Although I still love these 2D designs of yours, the overall footage of the creatures seemed a bit lacking to me. The viewpoint tended to be from the front, and the heads had an almost baby-doll quality which didn't sell well. I really loved the mouth design, but the best views were in the 'making of' featurette. Stuff that's likely out of your control, of course, but it makes me realize how important it is to understand how an effect is going to be shot, and how that can be important to the final design.
... Although, the fact that nobody thought to climb up a tree... maybe sleep in hammocks... was a ridiculous oversight.
hello
Just saying hello while I read through the posts
hopefully this is just what im looking for looks like i have a lot to read.