Nice one, Laurel! You should include an above shot of his bony cranial plate for us. What are your plans for this? Will you be using it as a test-bed for further refining, and eventually for texture mapping? I like his big ol' lower teefs there.
Thanks guys! I haven't decided yet whether he's just a fun test to get back in the zbrush saddle or something I want to make more finished. Obviously just a bust now... might be a little strange to make a realtime asset of just a head/neck but if it's just for my own fun I'm sure nobody minds :) I haven't made any full game assets (that I can actually show) for quite a while now.
Reader Comments (4)
Very nice dragon concept :)
Nice one, Laurel! You should include an above shot of his bony cranial plate for us. What are your plans for this? Will you be using it as a test-bed for further refining, and eventually for texture mapping? I like his big ol' lower teefs there.
Thanks guys! I haven't decided yet whether he's just a fun test to get back in the zbrush saddle or something I want to make more finished. Obviously just a bust now... might be a little strange to make a realtime asset of just a head/neck but if it's just for my own fun I'm sure nobody minds :) I haven't made any full game assets (that I can actually show) for quite a while now.
Awesome! I really like that turkey vulture curve to his skull.