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Long time no post...

Hey guys sorry about the lack of contribution here I have been pretty busy but i wanted to share a recently finished personal project. I call this character Starr. He started off as a basic photoshop sketch i hadnt really planned on taking into zbrush but i just made the decision last minute.

All the texturing was done inside maya using the primitive poly paint brush. The entire model is being driven by 4096 normal, and hand painted diffuse,and spec. The final rendering was done in Mental Ray


Starr from robert brown on Vimeo.


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Reader Comments (6)

I discover your work, you really have some nice pieces!
This one is amazing. I think that you should appreciate my stuff too.

December 18, 2012 | Unregistered CommenterAlex

Beautiful! The color on this guy is gorgeous.

December 18, 2012 | Registered CommenterBrynn Metheney

Thanks Brynn!

December 18, 2012 | Unregistered Commenterrobertb

Thanks for the kind words Alex. You have some cool work as well :)

December 31, 2012 | Unregistered CommenterrobertB

Happy New Year Robert!!

December 31, 2012 | Unregistered CommenterAlex Tuis

it looks cool... he has a gient boner...did you mean to do that?

January 9, 2013 | Unregistered Commenternice

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