there's a lot of time since my last post, so let me show some of my "recent" work.
This is Aris ( in honour to Aris Kolokontes) a creature modellled during the masterclass we recieved in ZeroSFX (http://zerosfxtraining.com/). Thanks Aris for all your tips and advices.
The first idea comes from an concept by Jordu Schell that was adapted to my way.
And this is a concept that's a sort of Skull-Ciclops